Let's Play FFX Part 14: Grand Theft Yuna
Jun. 7th, 2014 12:34 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

(Look at me, posting this on time like some kind of organized person.)
We last left our heroes on the run from the law after Yuna’s little talk with Seymour ended a bit more fatally than either of them was expecting. Now that they’ve become public enemies #1-7, Yuna is worried about the feasibility of completing her pilgrimage, but Auron points out that summoners only need approval from the fayth, not the temples, Yevon be damned. Unfortunately, the fayth happen to be housed in temples of Yevon, so how they are planning to infiltrate Bevelle to get Bahamut is a mystery.
Sin, in a rare moment of tranquility from the fayth’s singing (apparently part of the process of becoming a fayth is classical opera training?) helpfully picks up his son and friends and deposits them gently out of harm’s way, in the oasis on Bikanel Island.
Or at least he gently deposits Tidus; the rest of them seem to have just been dropped in the desert for all I can tell.
(Read the rest here.)